The Visit - As I remember it
While getting ready for a short vacation in
Spain (not far from Malaga) I scribbled down Rebel Act Studios phone
number, just in case I should come up with an idea to pay them a
visit. It turned out to be useful
It was certainly not something I had planned
to do due to the short period of time staying in Spain and other
concerns as distance and cost. No matter what, this was one of those
'one time opportunities' I know I would regret if not going thru
with it. The very next day of my arrival to Spain I made the phone
call and the following Monday I bought the flight ticket; It turned
out to be a wise decision.
Destination:
Rebel Act
I was picked up, Tuesday 14th March, at the Madrid Airport by Juan
and Teresa (which is working for Juan on Marketing/PR at Friendware).
From there we headed for the office: the office where it all happens.
While sitting in the car I suddenly realized that I hadn't prepared
myself at all for the meeting with Rebel Act or the game. I got
a bit perplexed, but still I immediately felt comfortable with these
two truly nice people. I was on my way to Rebel Act Studios!
To my surprise the office building was quite
like I had imagined. The only thing that hadn't struck me was that
Friendware and Rebel Act Studio was in the same building, but needless
to say it is quite logical. Great! I get to visit both Friendware
and Rebel Act!
The excitement grew as the elevator took us
up to the third floor. This is where Friendware was; a typical and
organized office landscape. Just a quick peek before we headed to
the stairs,
which lead down to the 2nd floor and Rebel Act Studios.
Juan, at the entrance of the building
The contrast was pretty clear; from the bright-lit
3rd floor we now moved into a room with clusters of computer-desks
in the shadows of the dimmed light. Music mixed with sounds from
the game; grunts and metal against metal. Wow! This is the kind
of place I'd like to work! Xavier met us on the way in: another
pleasant meeting. I'm not sure how to describe this man; he's tall
with a friendly face and I found it impossible to tell his age.
A bit vacantly, trying to absorb the view of
the developers in work on Blade, I was guided into a glass-room.
Some kind of a meeting room I think. This room was at least as dark
as the rest of the place, if not darker. Being left alone, for only
a couple of seconds, I curiously looked around, in a quick turn.
Turning towards the developers made me slow down and gaze - curious
and eager to greet them - until my eyes pointed directly at a computer
with two monitors, placed in the corner. One of the screens was
displaying Blade; ready to play! I took a quick look over my shoulder
to ensure that no one was looking; as if I were about to do something
I wasn't allowed to. Just a quick turn
The monitor was displaying the Knight, standing
in a dungeon barely lit up by a torch on the wall. I took a second
glance over my shoulder; faster this time, as if I didn't care if
the entire team was standing behind me. I gently moved the mouse
to one of the side and was delighted with what I saw; the character
turned to the right and the shadow followed the movement perfectly.
Juan and Xavier had entered the room; it was time to be introduced
to the team.
First
meeting with the Team
The programmers were filling the first group of computers.
Xavier introduced me as I greeted them with a handshake and a hello.
I tried to picture myself the team photo and the belonging names,
but it was an impossible task at the moment. I remembered most of
the faces, but the names vanished in the air as I heard them. I
remembered Arturo as I've been chatting with him on IRC.
The next group was the artists and animators.
With wide-open eyes, fumbling between their faces and their monitors,
I found placing names was just as hard here.
F.left: Jose Dario Halle, Daniel Delgado,
Javier Rollón and Luis Miguel Quijada
The last group was the level designers and
the sound technician. I lost myself in the names again, but it didn't
bother me that much. Of course I remembered Enric from IRC. I was
certainly going to sit down and have a chat with him later.
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