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About Severance/Blade
Severance/Blade is a 3d action game developed
by Rebel Act studios. It combines
RPG and adventure elements, into a mind blowing, real time and action
filled experience that let you fight your way to glory and heroism,
in a true middle-age spirit. This will happen thru 18 huge levels;
each in its unique highly detailed environment, powered by Rebel
Acts astonishing 3d-engine.
The engine is capable of creating amazing volumetric
lighting effects and some impressive, real time, shadows from every
single object. The game consists of tons of interactive objects
that you can pick up and use in any imaginable way. If you are having
a bad day, it lets you pick up furniture and crush them at the walls,
or even more fascinating, throw them at living creatures. You can
even pick up a torch and set things on fire! All objects are also
breakable.
The engine is specially focused on realism
and the laws of physics in order to create the most believable environments
and recreation of how things work in real life. From how chairs
reacts when hitting walls to how weapons and equipments affects
your maneuverability.
You get to choose from one of the four human
races, the knights, the amazons, the barbarians and the dwarfs.
Each of which has its distinctive abilities and characteristics
that will affect the way the game is played, both in style and storyline.
You control your character from a 3rd person
view (you can choose from 3 different camera views), although youll
have the ability to take a closer look from a 1st person view. You
will have to maneuver your character through tight passages, water
and dark, creepy, corridors to mention a few. Movement includes
walking, running, sneaking, climbing, jumping and if you're not
careful you can also be falling. Not to seldom youll face
evil creatures, which would rather see your scull cleaved than interfering
with their quest. Every character is animated in hierarchy-models.
This enables for a more dynamic and realistic looking movements.
Hierarchy models also means that youll have the
ability to gently remove limbs from your enemies in an authentic
looking way, and be impressed by the real looking blood, dripping
into pools on the floor and staining the wall. The possibilities
are endless
The heart, of the game, is still the combat
mechanism. It lets you pad-lock an enemy so that your
character will face him at all times as you move about. When there
are several creatures nearby, you can simply toggle your lock between
them. This brings new tactical elements into play, never seen before
in games like this. If three bloodthirsty orcs, for example, charge
you, you can try to divert them from each other by moving towards
each of them in turn. This will help making room for you to make
an attack and to keep them off your back, and thereby prevent them
crowding you and tear you apart. You will have four different attacks
and four different defensives along with a special attack, depending
on which character you are playing. Some weapons also have, as the
characters, their own special combos.
Enemy AI seems to be state of the art in the
game. Creatures group around you and try to flank you, runs off
if scared or outnumbered and tempt you into their devastating and
cruel traps. They will also cry for help from their fellow evils
when things go bad for them, some will even make fury attacks on
you. Depending on the enemy's intelligence, they can try and break
any obstacles to get to you or use the surroundings to hide themselves.
Severance/Blade will make you think while fighting and thusmake
it more of a strategic challange. Rushing tactics wont keep
you alive for long, which is a good thing in my opinion. Other than
combat, you will be presented with various, well designed, puzzles
to twist your brain on.
Sounds too good to be true, huh? Believe it
or not, this game got it all, and more!
Now
are you ready for the most adrenaline
pumping action ever? Are you ready to experience a truly immerse
and epic adventure?
...are you ready for Severance/Blade?
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