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. . . your source for news and information on Rebel Act Studios' Severance!

 

July 2000

Friday, 28. July 2000

Interview with Xavier Carrillo - posted by Dr.Haggard @ 17:13

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Spanish gaming site OneZone have posted an in depth interview with Xavier (Blade project manager), carried out during a recent visit to Rebel Act Studios.
The interview is accompanied by four short video clips (in .asf format) with voice overs by Xavier and several screenshots (some new). The article is also scattered with some concept art and four lovely exclusive renders of the characters from the game.
Go here for an english translation.

1 Comments


One more Screenshot - posted by Warlock @ 9:07

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RdB has posted another screenshot of Blade, picturing the Barbarian in fight with two Orcs. What's that effect appearing at the back of the Barbarian? Take a look and see if you recognize what this might be!

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Monday, 24. July 2000

New Screenshot - posted by Dr.Haggard @ 23:19

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Our friends over at El Rincón de Blade have posted a brand new screenshot depicting the Dwarf standing overlooking a river in some kind of undergound tunnel, very dimly lit and thick with fog. It's very dark, so turn your brightness up and head on over.
Go here for an english translation of the site.

0 Comments


Creative Weapons - posted by Dr.Haggard @ 23:06

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As you may know, Blade's incredibly realistic engine will allow players to pick up almost any object in the game and use it as a weapon. This feature could certainly come in handy at difficult times. But what sort of objects are you likely to find lying around the place? Chairs, tables, torches? Rocks perhaps?
But how about limbs, recently amputated from your last unfortunate foe?
Yes, Blade apparently has a system already implemented that makes it possible to pick up a Traitor Knight's amputated arm, for instance, and beat his friend to death with the wet end (please address letters of complaint for that last sentence to [email protected]).
However, it has become apparent during discussions on the Rebel Act Forums that this feature may have to be left out of the final game, at least in the international version.
Now some people may not miss it if it isn't there, but if anyone would really like to be able to try out this feature, even if it's not enabled by default, I suggest using the comments feature below this news item by way of a friendly petition. It may not do any good but it's worth a try :-)

8 Comments


New Distributor - posted by Dr.Haggard @ 22:38

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Quite a bit of interesting new information has been extracted from Juan on the Rebel Act Forums recently, the most notable of which being that a distributor for Blade has been found for the rest of the world (ie outside Spain and South America), and although Rebel Act have not made an official announcement to this effect, and no names have been given, Juan gives the impression that all that's left to do is dot the i's and cross the t's. Good news indeed.
On a related note, there is talk of a 'special collectors edition' of Blade being released in limited numbers. At the moment there are no promises, and we certainly don't know what might be in it, but there's plenty of speculation on the forums (t-shirt, map, audio cd etc). However Juan says that this is being planned with Friendware (distributor of Blade for Spain and South America), so the rest of us might not be able to buy it.
Still roughly on the subject of distribution, though this time not exactly cause for celebration, it seems that unfortunately there will be no Linux version of Blade.
Use this link for an english translation of the forums.


0 Comments


Wednesday, 19. July 2000

Demo Confirmed - posted by Dr.Haggard @ 21:50

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The guys over at Spanish site El Rincón de Blade have been busy again.
First and foremost they report on a post by Juan (Rebel Act CEO) on the Rebel Act Forum, that the Blade demo will be released after the summer, ahead of the games release. As for what will be included in the demo, Juan is keeping his lips sealed.
In further posts on the Rebel Act forum, in answer to some questions about the game save feature in Blade, Juan confirmed that there will be no restrictions on where or how many times you will be able to save your game.
Also, as promised, Samsagaz has completed the enemies section in his overview of the game, joining his articles on the weapons and armour and the game characters.
If you need it, a babel fish will help you translate this little lot.

0 Comments


Saturday, 15. July 2000

Weapons Info - posted by Dr.Haggard @ 0:50

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Samsagaz over at El Rincón de Blade has completed a nice section about the weapons and armour in Blade, comprising of pictures and info about each known item. Excellent stuff, check it out here.
Of course, this is all in Spanish, so you might need to use a Babel Fish.
You'll also notice on the news page they've posted another screeshot, but unfortunately this time it isn't a new one.

3 Comments


Sunday, 9. July 2000

New Screenshot - posted by Warlock @ 22:55

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I just noticed that our colleagues over at the Spanish fan-site, El Rincón de Blade, have posted a new and beautiful screenshot of Blade. The picture shows the Dwarf toddling around in a pretty cosy looking room, decorated with some body parts of what seems to be the remains of a zombie. You'll find a thumbnail for the new screenshot on the main page of RdB.

0 Comments


Monday, 3. July 2000

Blade List Sign-Up Form - posted by Warlock @ 18:18

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I have put up a permanent sign-up form, for our open mailing list, as Dr.Haggard promised earlier today. You can sign up any time by clicking the Mailing List link in the left-hand menu.

This list is intended to further develop the online community surrounding Blade. We hope this will become a friendly and enjoyable forum for any kind of discussion related to the game. Don't miss out, sign up today!

2 Comments


Status Report - posted by Warlock @ 15:23

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Xavier was kind enough to brief me on how things are cooking (over) at Rebel Act Studios:

Manuel is back to do the last remaining special Fx, Jose is polishing movements, AI, inventory and sound-stuff, the level designers (Fernando, Miguel, Enric) are ending the last 3 levels, Carlos is finishing the save game, Bob is adjusting the magic attacks of the last enemy, the 3d guys have reviewed 1700 animations(!!), Dario is adjusting all the scripts and updating some network stuff, Angel is optimizing all that is optimizable, LuisMiguel is finishing the last skins, Emilio is checking all the sounds and music, Rodrigo is setting the 2D map, Arturo is polishing scripts and Jose Luis doesn't sleep more than 5 hours a day!!!

I'd also like to welcome Dr.Haggard aboard the team! Together we'll ensure you that Blade Universe will be the no.1 source for news and information (and a hell of a lot more) on Rebel Act Studios' Blade.

0 Comments


Blade Mailing List - posted by Dr.Haggard @ 13:27

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Allow me to introduce myself as the new staff member here at BU. Among other things I will be helping Warlock with keeping you up to date with all the latest Blade news, and making the tea.
So, with all the confidence and poise of a toddler taking it's first steps, I'd like to announce the launch of the Blade Universe mailing list. This is intended as a forum for all discussion related to the game, and is open to everyone. So whether you want to thrash out the finer details of the game, ask questions or simply tell us all how you're going to kick our collective asses at multiplayer, what are you waiting for? Head on over here, hit 'subscribe' and sign away your life (or at least your inbox) and let's chew the fat.
A permanent sign-up form for the list will be added here very soon.

PS - d'you take milk and sugar Warlock?


Saturday, 1. July 2000

New Screenshot - posted by Warlock @ 15:18

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Rubén Yeray sends word that they have posted a new and exclusive screenshot over at the Spanish fanpage, El Rincón de Blade. Pay attention to the rich details in those textures! You'll find the new screenshot to the left on the first page of the site.

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Headlines

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