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Single player

BU: There will be interaction with other characters (NPC) in the game. How exactly will these encounters work? Will you choose between different dialogue lines or will this fold out without player-control?

Juan: There's no many interaction with other NPC as there aren't many NPC in the game... When you meet them, a cinematic sequence using the engine is launched.

BU: In Blade you get to choose one of the four available races (Knight, Dwarf, Barbarian and Amazon). Will you be stuck with this character throughout the entire game or will you be able to change between characters later on? I've seen in some older screenshots that there is several characters present, for example a Dwarf and an Amazon. Will you get assistance from the other races during the game?

Juan: Not really....

BU: Currently, which is your favourite monster to chop into pieces? And who is the best warrior, at the office, among you at Rebel Act Studios?

Juan: I have killed a lot of orcs. The more used are the knight and the barbarian.

BU: How many different weapons, armours and monsters will there be in the game?

Juan: Weapons more than 60. Armours around 12 (3 per character). Monsters more than 20

BU: Will there be character dependent weapons/items/skills? Example: a battle-axe for the Dwarf that cannot be used by the Amazon.

Juan: Exactly. The Amazon will be very awkward with the axe......

BU: The levels in Blade promise to be huge? Can you compare their size with any other games currently available? And perhaps tell us a bit about some of them?

Juan: They are quite big, that's why we have created new levels for the multiplayer game.

Multiplayer

BU: As games become more complex (especially with the complexity of Blade) it demands quite a bit of bandwidth to keep the game from "lagging". What have you done to optimise multiplayer-code? Will Blade come with dedicated server support?

Juan: We are now testing it. We'll tell you more about this issue very soon!

BU: In multiplayer, what different modes will be available? Will you be able to play teams? Capture the flag? Assassination, (all vs. one) where one is more powerful than the assassins? Multiplayer games where the players need to accomplish certain objectives in order to win?

Juan: We have included just a Deathmatch mode. Cooperative mode was too complex. Will try it for Blade 2!! We'll tell more about the different games and options later on, when we are nearer to the release.....

BU: Will there be "real" environments in multiplayer games, like there is in single player? With chairs and tables etc. (Would be cool to beat up some newbie with a chair)?

Juan: Yes.

BU: Do you think that the multiplayer part will be good enough to create an online community, playing on a regular basis and trade maps and have tournaments?

Juan: Hope so!! It is great to see how other player approaches you and changes a sword for a very big axe!!

Sound and music

BU: Are the game enhanced with 3d audio and will it support environmental audio effects like EAX?

Juan: Yes.

BU: I personally loved the music in the latest mpeg. Will this be the typical music in Blade? How many tracks of musical score will there be in Blade? Will all be from the same composer?

Juan: It's not the same composer, but Blade's music is very epic!!

BU: Which format will the music in the game use (wav, mp3 or something else)?

Juan: CD audio and mp3

BU: How do you approach a task as creating the sound effects in a game such as Blade? Especial how objects sounds when thrown into walls? Did it ever turn violent?

Juan: Music and sound effects are the only features created out of the team. So we have a professional guy creating the sound effects for us.

Editing

BU: Will you be able to create new weapons or edit the existing weapons in the game?

Juan: No, you cannot edit nor create weapons in the game.

BU: Will a model editor be shipped with Blade, which enables you to model new characters and/or monsters?

Juan: I don't think so.

BU: We know there is a map editor with Blade. Will this be included with the retail or will it be made available at a later date?

Juan: We haven't taken a decision yet.

BU: Finally, do you have anything you would like to add or comment on?

Juan: We are getting very nervous and anxious as we are finishing the game as we realise that the team is creating something great and unique!

BU: Thank you very, very much for taking the time with us!

Juan: Thank you very much to Blade Universe!!!

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Screenshots

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If you got the game, which character are you playing?

Sargon (Knight)

Tukaram (Barbarian)

Nagflar (Dwarf)

Zoe (Amazon)

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