IGN PC have posted part 3 in their series of Blade of Darkness interviews with Juan Diaz-Bustamente, asking him some final questions before the game hits stores in February. The interview covers quite a bit of ground, discussing the history of Rebel Act, Blade of Darkness multiplayer, editing tools and plenty of other stuff, including the following little hint about another game in development at Rebel Act: IGNPC: So what made you guys go for such an ambitious title as Blade of Darkness the first time around?
Juan Diaz-Bustamente: I can promise you that it was much more ambitious when it started! I think that every company takes many of the things that they wanted in the first version of the game but couldn't implement and put them into the sequels and it will happen to us the same. We're actually also have been developing another game since last summer. It's an online game but it won't be released for another two years time.
Check out the full interview. |